Dissolution: A Forgotten P2E Space-shooter Game

Old games still remain relevant as they have their own unique charm that newer games can’t quite possess. One such title is Dissolution. One of the early play-to-earn games that combines Action RPG with space vehicle simulation. Let’s rewind time a little bit and check how it fares with the current Web3 game standards.

Background

Developed by Garage Studios headed by Houston Song, Dissolution is a sci-fi sandbox game powered by Enjin set in a universe ravaged by a war between humanity and Artificial Intelligence. It offers varied gameplay with the earning power that blockchain gaming has introduced ever since its inception. Dissolution is Garage Studios’ first game under their brand.

Graphics and Gameplay

Although it was released not too long ago during its 2018 early access on Steam, the graphics for Dissolution are competitive but not much of a standout. The design is fairly realistic and something you may get from a game made by more popular studios like EA and Rockstar. Although the animation needs a bit more work, especially the walking and brushing up the animation when the characters are in a darker setting.

The user interface is reminiscent of a typical shooter game while the gameplay itself covers both space-horror FPS and a space vehicle simulation/mining. There are both PVE and PVP modes on both the Zombie mode and the spacecraft mining mode. You should also be wary of the decisions you make as the developers stated that the game is ‘alive’, and your decisions can change the way you play the game.

Earning Potential

There are two tokens used to power the economy of Dissolution. IPC and DIS. IPC is the main reward token that is given to players for completing tasks and used to buy items and other equipment from the NPC stores in-game. It’s an inflationary token that incentivizes in-game spending.

On the other hand, DIS acts as the reserve currency for the game. It is used for special purchases in the game such as the minting of NFTs as well as a governance token used in the game’s DAO. Players have a small chance to earn DIS as a loot item for completing specific in-game tasks.

Final Thoughts

On my first time seeing their website, I believed that the game has a lot of potential as a space game with not just one type of gameplay that merges seamlessly with the storyline it’s trying to tell. This is a rare feat and for it to be done in the blockchain space, I thought it would be incredible and I was sad to know that it has that and that alone going for it. Potential.

With its early release being done in 2018, you’d believe that the game should somehow be halfway done right? On its site and its Steam page, Dissolution is still in the early access stage. Also, the website feels very futuristic. Very fitting for the game, they are trying to promote but I believe that having their whitepaper (which is nowhere to be found) easily viewable could bring more confidence for people trying to look for the game instead it seems like they are trying to hide a project they should be proud of which raised a lot of red flags for me. Not to mention that their published Twitter account is basically non-existent which hammered the final nail on my end.

In conclusion, I think Dissolution could’ve been a great game but the number of alarming things for a game that people would be spending their hard-earned money on is enough to make me back off from it completely. Although the idea for the game is really great and totally interesting, I think that the lack of manpower as well as the size of the project have caught up to the developers and I don’t know if they have abandoned it already. It’s sad to see that Dissolution could’ve been a great P2E space shooter but was forgotten. Not only by the players but possibly the developers as well.

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