We are thrilled to announce that the ForumAI NPC Maker (Pre-Alpha) is now officially live! Game studios can now elevate their games with our highly customizable LLM-powered NPC Maker, bringing a new level of interactivity and gameplay. Here’s a closer look at the benefits and how to get started.
ForumAI NPC Maker is a tool designed to streamline the creation of custom in-game characters. Leveraging LLM-powered AI models and no-code tools, our NPC Maker allows Web3 gaming studios to integrate advanced AI solutions into their games seamlessly within minutes.
LLM-Powered AI Agents: Currently available for creating interactive AI-driven NPCs, with character generation capabilities and action-oriented responses coming soon.
AI Model: Llama3 70B Turbo, Llama3 8B Turbo, Mixtral 8x7B, and Mixtral 8x22B now available, with more model options to be added in the future.
Blockchain Network: Currently running on a centralized server, with plans to migrate to blockchain infrastructure.
Two Instruction Options:
Simplified Editor: No instructions needed. Ideal for quick and easy NPC creation.
Advanced Editor: Allows you to pick AI models and add detailed instructions. Perfect for those who want more control and customization.
Free Access: The beta version is available for free.
Coming soon: More features, including quest generation and function calls, will be added in the coming weeks.
Highly customizable and interactive NPCs enrich the player experience and create new monetization opportunities for developers. With easy integration and comprehensive support, bringing advanced AI-driven NPCs into your game has never been easier.
Access the NPC Maker: Navigate to NPC Maker to start using the NPC Maker.
Register: Create an account
Create your own NPC by adding your instructions: Choose the editor depending on your preferred level of customisation
Chat or edit: Start chatting with the NPC, make adjustments by editing your instructions
Read the documentation: Detailed instructions and guidelines are available in the API Instruction section.