There's no better way to experience the cutting-edge technology of Multisynq than by diving into a thrilling game. That's why we're excited to introduce Foothold, a game that doesn't just entertain but also showcases the capabilities of our decentralized synchronization infrastructure.
Foothold is now live on the Solana Speedrun 3, and it's ready for you to play!
Foothold is an immersive multiplayer game where players must work together to defend their rocketship base from waves of attackers, including bots and local humanoids.
Every one of these attackers is perfectly synchronized across all players' devices, whether they're using a PC, Mac, or mobile phone. This level of synchronization is unachievable with traditional client-server infrastructure.
Unmatched Synchronization: Foothold showcases the power of Multisynq's decentralized synchronization. Players experience a seamless, lag-free gaming environment with perfectly synchronized gameplay, no matter their device.
Hundreds of AIs: Foothold features hundreds of synchronized, fully interactable bots, creating a complex and engaging multiplayer experience. Multisynq enables not only the synchronized bots but also the bit-identical complex physics, elevating the gameplay to new heights.
Simplified Development: With all code running client-side, development becomes significantly easier. Traditional multiplayer games require 4-5x the development effort compared to single player games. With Multisynq, this effort is reduced, approaching the simplicity of single-user applications.
No Netcode: One of the significant advantages of Multisynq's technology is the elimination of the need for developers to write complex netcode, allowing them to focus more on the game design and player experience.
Serverless and Faster: Multisynq’s infrastructure leverages a serverless approach to networking, ensuring ultra-low latency (15-30ms) once critical mass is achieved, compared to the 50-100ms typical with centralized servers. This means smoother, faster gameplay for everyone.
Cost Efficiency: Our decentralized infrastructure cuts costs dramatically, reducing expenses to less than 10% of what developers might pay with AWS, Photon, or Unity Netcode. This makes developing with Multisynq not only faster and simpler but also more affordable. With no Concurrent Users (CCU) charges, operating costs are kept at a minimum.
Multisynq's infrastructure is particularly well-suited for web3 games, which require decentralized, secure, and low-latency interactions. By leveraging our decentralized network, web3 games can achieve unparalleled performance and scalability without relying on centralized servers.
We're excited to invite you to experience Foothold firsthand and see the future of multiplayer gaming. Here's how you can get started and earn future benefits:
Connect Your Wallet: By playing directly from our site, you'll be able to connect your wallet to earn future benefits.
Start Playing: Jump into the game and begin defending your rocketship base!
Registered players must connect their wallet to earn Community Points, which can be used for future benefits.
Foothold is more than just a game; it's a showcase of what the future holds for multiplayer gaming. Developed with in-house technology, it offers a glimpse into the incredible possibilities that Multisynq brings to the table.
Jump into the game and witness the magic of Multisynq!
For more details about the hackathon, visit Solana Speedrun 3.
See you in the game! 🛡️