About Shrapnel: AAA Multiplayer Shooting GameⅡ
In yesterday's tweet, we briefly introduced Shrapnel, a new friend of Concept Art House, the AAA-level multiplayer shooter, and mainly analyzed the features and functions of this game, including an overall analysis of its general advantages and disadvantages, etc. . Today we will start from the game itself and talk about the composition and gameplay of the Shrapnel!
"Player-generated content is the core of the Shrapnel experience, and even though we're just getting started, we already have a great community that makes games their own," said Mark Long, CEO of Shrapnel in a statement. Now, as we reveal the details of what players can expect, we look forward to seeing what else our players can do. It's been so much fun to be part of such a revolutionary design process."
Mark Long has been thinking about this game since 2000. That’s a long gestation.The idea is that players will be able to mod the game on their own.Playerscan get reward for their gameplay time with SHRAP token, which is based on blockchain technology.
Shrapnel showed some of its gameplay plans in the white paper. It describes a tense, competitive environment that creates a new immersive player experience.
Players can choose one of three Operator classes: Assault, Survivalist,or Infosec - each class with its own skill-based progression tree. As players develop their Operators, they unlock a range of abilities and specialized equipment to improve their play. Weaknesses in one class can be complemented by strengths in other classes, encouraging dynamic strategies and alliances.
“Players will be responsible for finding strategically important resources in the game, fueling exhilarating sequences extraction but the the task is more than that.”Don Norbury, head of studio at Shrapnel said in a statement, “Community involvement will drive gameplay and development at every stage in Shrapnel including design, roadmap and aesthetics. Creators will be able to design maps, weapons and vanity items and exchange these in our marketplace. According to our belief in the ethos of decentralized design, players who participate in all aspects of the game will receive reputational scores provide input into game decisions. Ultimately, in the future, Shrapnel will be handed over to players,so putting the right controls in place to empower and moderate them is key.”
Shrapnel's strategy gameplay focuses on how players create their loadout from both the gear they've extracted in the previous sections and the equipment they've craft themselves. Equipment ranges from low-tech, dependable weapons of Contract Operators to the devastating but fail-prone advanced technologies of a Corporate MEF. As players learn the pros and cons of each type of equipment, they can rearrange gear to customize their loadout.
Players can participate in missions or create their own missions. They can also create their own tournaments, or create their own vanity items and the scarcity level of them, and then sell them in a marketplace. Using Shrapnel's creator tools, the community has the power to build a library of NFTs to use in-game, share with the community, and trade with other players. The process of promoting and discovering the best items and maps in this ever-expanding collection is critical to the creator ecosystem.
Curators who successfully discover great content for the community to enjoy will also share in the spoils. Players can also purchase land, and landowners who make an upfront commitment to the ecosystem will receive a fair share of value creation.
In summary, it can be briefly summarized as follows:Craft Experience
Player Created Content (PCC) is the key to the SHRAPNEL experience. From purely cosmetic items to custom maps that can be minted into NFTs, the game gives players the tools they need to shape SHRAPNEL according to their vision and profit from their creations.
Skin Creation
Players can create their own custom skin, mint it into an NFT (the amount they want), and sell it in a marketplace. Within the marketplace, players can set prices and promote their items.
Map Creation
Players can create their own maps using the base and prefab assets provided by SHRAPNEL, giving newbies a quick starting point to create high-quality content. Players can access the map to create assets through the market.
Community
Players can develop well-rounded community roles based on their creations, contributions to the community, and reputation. To drive community engagement and growth, these roles will be curated, shared and interconnected across SHRAPNEL's ecosystem.
In March, Shrapnel also unveiled plans to build on the Avalanche blockchain, which offers customization and flexibility for ever-evolving projects. Avalanche promises to enable the quick loading speeds and smooth player experience that Shrapnel players will expect. Over time, players will be invited to make decisions about the game.
Things can only be updated continuously in development. I believe that Shrapnel is constantly developing and updating, so as to continuously provide their users with a better experience. Concept Art House is also looking forward to more surprises from Shrapnel in the coming days, let's look forward to it together!