Time to hoist them mizzen, Pirates! We’re rolling out an array of tweaks and fixes this week, including a round of tuning of lower level crafting item costs and times. The team is continuing to collect feedback from players and will make more refinements to the new Crafting system over time.
Game
Ships will only benefit from unique attachments such that duplicate attachments will no longer provide cards for your deck
We adjusted the progression time & cost on several Crafting Items
We reduced the total progression time required for all Crafting professions
We reduced the Crafting time required across all Crafting recipes
The 4th attachment slot for the Galleon will now respond visually when you add an attachment
We added the Visit Island button to the Crafting menu to make it faster to place your crafted Decorations
We updated the Skills page to show Crafting Building recipes in the progression
We fixed a bug with the Marketplace button not working in the Inventory menu
The Booty Point total will now update on the Booty pop up once the Booty Point item has been added to the in-game Inventory
Fixed an issue in which Pirates were disappearing during Exploration
Crafting Buildings will now visually update to their next level as soon as they are leveled up
We reduced the upgrade costs for a Shipwright Level 2