Another week, another update for you, Pirates!
This is a key update as we make our final push to launch Gems, a game-changing new feature.
ICYMI: we also revealed the launch of $PIRATE, which we anticipate will take our game economy to the next level. Check out our Twitter feed for more details!
Game
We’re launching UI updates related to the upcoming launch of Gems. You will not able to purchase, spend, or use until they go live in a separate update planned soon
Fixed some bugs that were causing PvP matches to go out of sync
PvP lobby codes are no longer case sensitive
Fixed a visual bug in which Players were not being shown they did not have enough currency to start a Bounty
The Hit Em Where It Hurts card has been fixed to no longer debuff damage after the debuff expires
The New Plan card no longer automatically ends the Player’s turn when End Turn settings are enabled
Known Bugs
Text and visual elements can occasionally become off centered when refreshing the game or resizing the screen
Multiple instances of the game soundtrack can play at the same time when leaving the game for a web page and then returning to the game
Some players may see their Ship Skins unequipped upon loading into the game
Exploration Chests can sometimes appear locked when the Player switches to a Pirate that is high enough level to unlock them, but this is only a visual issue and the Chest can still be opened
Some players may experience a delay in joining PVP matches