PopCraft
PopCraft is a fully on-chain casual game developed by the MetaCat team, with composability as its core design principle, ensuring that the issuance, pricing, and trading of game items are fully transparent. The game blends entertainment with finance, featuring unique cross-application composability that allows for the quick integration of any ERC-20 token and DEXs, thereby enhancing gameplay, expanding market influence, and driving long-term sustainable development.
Official Website
Game Logic
Eliminate all items on the board within the time to earn rewards.
Click to remove adjacent matches; single items need tools.
Click "BUY" button to purchase tools.
If a tool is available, click the single item to eliminate it(you don't need click the tool), the tool's inventory decreases by one. No tool = no elimination.
Earn score by clicking on the board to eliminate elements during the game.
Scores Rules
● Eliminate a single lonely item: Score = 15
● Eliminate 2 identical adjacent items: Score = 3
● Eliminate 3 identical adjacent items: Score = 9
● Eliminate 4 identical adjacent items: Score = 16
● Eliminate 5 or more identical adjacent items: Score = 25 + (n-5)*10
● Win the round: +150
● Lose the round: +0
Game Point (GP)
Game Points(GP) is defined by PopCraft. You can earn GP in three ways.
Scores reaches 250=earn 50 GP(every game).
win a game= earn 100 GP.
The plants you grow can help you earn GP.
Class A Plants = 600 GP (Edelweiss, Plum Blossom)
Class B Plants = 300 GP(Rose, Marigold, Hydrangea)
Class C Plants = 100 GP(Lotus, Tulip, Chrysanthemum)
Game Rewards
Specific details may differ depending on the operational setup for different chains.
PopCraft is a fully on-chain game, meaning you’ll need a Web3 wallet (e.g., MetaMask) and a small amount of ETH for gas fees to play smoothly. The game's gas is greatly affected by L1 gas, and players can view real-time L1 gas monitoring in the top-left corner of the game.
Click the Trophy icon anytime to view the Leaderboard.
‘BUY’ - Purchase Item Feature
Click the 'BUY' button anytime to make a purchase.
The 'BUY' button is available only during gameplay.
After clicking the 'BUY' button, a pop-up window will appear. The default purchase quantity is 5, but players can enter any amount they wish to buy.
Displays the current network. If incorrect, it prompts the user to switch.
Each user has a session wallet to reduce frequent wallet signature prompts during gameplay. Please securely store your private key to prevent loss due to browser cache clearing.
Clicking 'BRIDGE' allows users to transfer ETH or other gas token from their main wallet on another chain to the corresponding chain
Enter any amount and click “Deposit Via Transfer” to transfer gas token into the session wallet.
Clicking 'WITHDRAW ALL' withdraws all gas token from the session wallet to your main wallet.
From left to right, it displays:
Countdown timer
Reward for winning the current round
Current round score
To earn the game reward, clear all items before the countdown ends. Scores are calculated and displayed based on the scoring rules.
Displays the inventory status of items. The inventory updates when a player buys or consumes an item. The initial inventory is 0.
In-Day Bouns
In-Day Bouns are designed to reward active players every day.
🎮 Play 3 plays → ⭐️ 150 scores (50 per play)
🎮 Play 5 plays → ⭐️ 350 scores (70 per play)
🎮 Play 10 plays → ⭐️ 1000 scores (100 per play)
🎮 Play 20 plays → ⭐️ 3000 scores (150 per play)
🎮 Play 50 plays → ⭐️ 10000 scores (200 per play)
Each play requires at least 200 scores.
Daily Streak Rewards
Daily Streak Rewards are given to players who play the game for several consecutive days.
🥇 Day 1 - 50 scores
🥈 Day 2 - 150 scores
🥉 Day 3 - 300 scores
⚡️ Day 4 - 500 scores
🔥 Day 5 - 750 scores
💥 Day 6 - 1100 scores
👑 Day 7 - 1500 scores!
Player Information Monitoring
Players can monitor in real time:
SESSION WALLET BALANCE
TOTAL SCORE
RANK
QUEUE
In the game, after each click, these values will change accordingly.
My Plants
This area is linked to the total score and the plant cultivation feature. The score earned from playing the game can be used to obtain seeds and grow plants.
Score: 4681/13681:
The first score represents your remaining available points, while the second is your total score, which matches the total score on the leaderboard. Both scores increase each time you play. Collecting seeds or upgrading plants will consume your available points.
Plants
There are various types of plants, each with 5 stages. Plants can be exchanged for props or other rewards. The required scores and time for upgrading are as follows:
Class A Plants: Edelweiss, Plum Blossom
require 30,000 scores, 39 hours.
Seed: 1,000 scores
Sprout: 2,000 scores, 3 minutes
Leaves and Stem: 6,000 scores, 3 hours
Bud Formation: 9,000 scores, 12 hours
Blooming: 12,000 scores, 24 hours
Class B Plants: Rose, Marigold, Hydrangea
require 20,000 scores, 20 hours.
Seed: 1,000 scores
Sprout: 1,500 scores, 3 minutes
Leaves and Stem: 3,000 scores, 2 hours
Bud Formation: 5,500 scores, 6 hours
Blooming: 9,000 scores, 12 hours
Class C Plants: Lotus, Tulip, Chrysanthemum
require 10,000 scores, 10 hours.
Seed: 1,000 scores
Sprout: 1,500 scores, 3 minutes
Leaves and Stem: 2,000 scores, 30 minutes
Bud Formation: 2,500 scores, 3 hours
Blooming: 3,000 scores, 6 hours
This area allows you to view the game rules and reward instructions, and provides links to the game's Twitter, Telegram, and GitHub.