What is Metaverse and how is it originated?
The term Metaverse first came from Neil Stephenson's 1992 book “SnowCrash” , which described a parallel virtual world, the Metaverse, where all real-life people have online avatars. Metaverse comes from the prefix "meta" (meaning "beyond" ) and the root "verse" (short for "universe", meaning "universe"). Wikipedia describes the Metaverse as "a 3D virtual space based on the Internet of the future with link awareness and sharing features that exhibit convergence and physical persistence through virtual augmented physical reality". Intuitively, Metaverse aims to render the scene as described in the film "Ready Player One" and in the future one day, people can switch status anytime and anywhere, freely shuttle to the physical world and digital world, in the virtual space and time node of "Metaverse” , study, work, make friends, shopping, travel, etc. Metaverse, a virtual world and decentralized platform built on a blockchain, allows players to enjoy a high degree of ownership and autonomy, allowing for immersive experiences that bring virtual reality closer to reality.
What makes Metaverse famous?
In 2018, the concept of a Metaverse was presented in the virtual world Oasis in the American movie” Ready Player One”. In April 2020, US singer Travis Scott held an online virtual concert at Epic Game's Fortnite, attracting over 12 million players. Facebook has also launched Horizon, a VR social platform that allows people to create worlds beyond typing and speaking. NetEase invested in Imvu, a 3D social platform, which focuses on "real social" using VR and 3D technology to create virtual worlds.
On March 10, 2021, Roblox, an online game creation platform, debuted on the New York Stock Exchange as a "Metaverse" stock with a market value of more than $40 billion on its first day of trading. Tencent participated in Roblox's $150 million fundraising in February 2020 and was the exclusive agent of Roblox's product launch in China. On April 12, 2021, Nvidia CEO announced that Nvidia would expand its "Metaverse" business; On April 13, Epic Games announced that it had raised $1 billion in funding, which it said was mainly for its "Metaverse" business. Other giants, including Facebook, Microsoft and ByteDance, are also investing in the Metaverse. Therefore, it is appropriate to use "thrive" to describe the current development trajectory of the Metaverse.
Some influencer’s predictions for the Metaverse in 2022
Roblox CEO Baszuck: The Metaverse is a 3D virtual world where everyone is connected, where people have their digital identities, where they can interact and create whatever they want. Roblox is just a 'shepherd' for the users who create the meta-universe. We don't make or control anything. The Metaverse has eight characteristics: identity, friends, immersion, low latency, diversity, anytime, anywhere, economic system, and civilization.
Matthew Ball: Metaverse should have the following six characteristics: sustainability, real-time, unlimited access, economic function, connectivity, and creativity. Metaverse is not a "virtual space," "virtual economy," or just a game or UGC platform. There will be an always-on, real-time world in the Metaverse, with an infinite number of people participating simultaneously. It will have a fully functioning economy, spanning both the physical and digital worlds.
Epic Game CEO Tim Sweeney: It's going to be a massively participatory medium like never before, with a fair economy where all creators can participate, make money and be rewarded.
Pony Ma, CEO of Tencent: The door between the virtual world and the real world has been opened. We are committed to helping users achieve more real experience, no matter from virtual world to real world or from real world to real world.
What is MetaTube and its roadmap in the future?
“The MetaTube" is a METAVERSE game that combines AR and 3D technology. It is jointly developed by zkTube Labs, a game development team located in Los Angeles, USA and the world known "Unity" team.
Unity Technology is a New York Stock Exchange listed company, headquartered in San Francisco, USA. In 2020, it has jointly developed the "Dragon Valley" game with Tencent Cloud. It has set a record of over 1 billion monthly revenue and over 20 million new users per month. MetaTube is the first blockchain game that will be jointly developed by Unity and MetaQuest!
''The MetaTube" is based on the zkTube Layer2 Network. Based on AR technology and geographic location (LBS) with super interactivity. It will pioneer the use of location function and map the data of the mob.
Also, the roadmap in 2022 is also exciting: In 2022 Q1, Metatube wil unlock the first stage map including "Space, Cyber City, Forest and Desert", players can experience zero-distance interaction with the elves on the map through the APP. Also, players can connect NFT Marketplace with zkTube Layer 2 through PayTube Wallet.
And MetaTube doesn't stop there. In 2022, we will also launch an avatar for players, and open the land purchase function to truly create a virtual metaverse and give players a full sense of immersion. MetaTube will also introduce VR in the fourth quarter of 2022, allowing players to truly experience the virtual world.