3-4 players per team, max party size of 4.
Maps
Gametypes
All games have a 15-minute time limit in matchmaking. However, CTF matches at MLG tournaments have a 15-minute regulation time period, with an extra 15 minutes set in case of a tie or sudden death.
- MLG Team Slayer (Amplified, Construct, Narrows, Heretic, The Pit)
- All Team Slayer games go to 50 kills.
- MLG Team Oddball (Guardian)
- Team Oddball has a maximum score of 250 points.
- MLG Team King (Construct)
- Team King has a maximum score of 250 points.
- MLG Multi Flag (Heretic, Narrows, Onslaught and The Pit)
- CTF on Narrows and The Pit have a maximum score of three captures. Onslaught and Heretic go to five captures.
Settings
Weaponry
MLG gametypes removed a large amount of weapons and all the equipment.
- Battle Rifle, 10 seconds respawn.
- Frag Grenades, 10 seconds respawn.
- Plasma Grenades, 30 seconds respawn.
- Plasma Pistol, 60 seconds respawn.
- Covenant Carbine, 90 seconds respawn.
- Mauler, 150 seconds respawn. (Guardian uses a drop-spawn)
- Sniper Rifle, 150 seconds respawn, drop spawn.
- Rocket Launcher, 180 seconds respawn, drop spawn.
Power-ups
All Powerups spawn after 120 seconds.
- Custom Power-up: There are two versions of the Custom Power-up.
- On The Pit (All games) and Construct (King of the Hill), the custom power-up gives the player a 3× overshield. This only works if the player has full shields or if they are recharging, otherwise the power-up will be burned and the effect will be negated.
- For King of the Hill on Construct, the custom power-up appears for the first time after two minutes of play.
- For TS on Construct the power-up takes the form of an Active Camouflage. This will last for 60 seconds after pickup. The Camo will not spawn on Construct until after the first two minutes of play.
- Active Camouflage: The powerup is unchanged from the normal camo. (This Powerup only spawns on Guardian.)