Editor Alpha v0.4.2 Release Notes

Features

  • Added automatic setting of three camera directions of down, right and back to the right-click menu of the object selected in the main viewport and removed the function of focus in the setting.

  • Optimized viewpoint manipulation by removing the right joystick and now able to manipulate the viewpoint by swiping the blank screen position.

  • Added characture jump interface with the following code:

    //ClientRun
    @MWCore.MWClass
    class CharacterJumpTest extends MWCore.MWScript {
    Character: GamePlay.Character;
    OnPlay() {
    console.log("OnPlay");
    this.Character = GamePlay.GetCurrentPlayer().Character;
    this.BindPlayerInput();
    }
    //BindEvent
    BindPlayerInput(): void {
    console.log("BindPlayerInput");
    this.Character.OnSkill1Trigger.Add(() => {
    console.log("Jump");
    //Jump
    this.Character.Jump();
    });
    }
    };
    export default CharacterJumpTest;

Bugfix

  • Fixed the bug where after a project's gravity was set to 0, the run would cause other project gravity settings inoperative.
  • Adjusted the project name text colour on the project home page.
  • Fixed the problem where the client would crash if the parent object was pasted twice.
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