Editor Alpha v0.6.0.1 Release Notes [Part 1]

Bugfix

[Editor - Template Editor] Fixed the bug that when importing a template with script in a new project, the script name of the object manager shows an error if there is a script with the same name in the new project.

[Editor - Object Manager] Fixed the bug that static objects can mount templates with scripts.

[Editor - Object Manager] Fixed the bug that the text of networking option in the network synchronization option under the filter icon was not double-ended.

[Editor-Other] Fixed the bug that in the output window branch, the application will be stuck when entering the editor project for the first time, (the process is not responding).

[Editor-Other] Fixed the bug that in the output window branch, when running PIE, the application will be stuck and unresponsive.

[Editor-Other] Fixed the bug that entering the resource loading interface will not respond when entering the output window branch.

[Editor - Object Manager] Fixed the bug that in the object manager, the icon of logical object is not displayed.

[Editor - PIE] Fixed the bug that Blue Team's project, hideandseekPIE, has flashbacks.

[Editor - Resource Manager] Fixed the bug that after entering the project, executing searching, and exiting the project without saving, the resources searched before will still be there if a new project is created.

[WorldRun] Fixed the bug that after running PIE for the water park project, the hot air balloon and flames disappeared.

[Sky Ball] Fixed the bug that the sky only shows the sun and clouds when entering the game from the mobile side. (other resources in the sky cannot be seen).

[Mobile] Fixed the bug that after replacing the sky mapping, the mobile side does not take effect (the default resources displayed).

[GamePlay-Character] Fixed the bug that when opening multiple pie viewpoints, the skin state of the character is not synchronized.

[Editor – Resource Manager] Fixed the bug that when no resource is found in the search box, the message “No corresponding resource is found” is displayed.

[Editor - Resource Manager] Fixed the bug that the resource with GUID 4364 fails to drag and drop the main viewpoint and object manager in the special effect of the cherry blossom campus.

[WorldRun] Fixed the bug that the world category in the object manager has a new ListedBehaviorRegister that should not exist.

Fixed the bug in the special effect of infinite life and continuous generation.

Fixed the bug of the shortcut key for sound effects that there’s no response when pressing F8 but it should be able to switch the play state.

[GamePlay-Voices] Fixed the bug that the sound effects have an adsorption (collision) effect.

[Editor-Other] Fixed the bug that closing the editor will cause a crash.

[Editor-Resource Manager] Fixed the bug that the I editor and the images of five modules’ "MetaWorld" logo are not displayed.

[Mobile] Fixed the bug that after login, it shows a black screen.

[Editor - GameUI Editor] Fixed the bug that UI size automatically enlarges when custom UI is set to adaptive size.

[Editor - Explorer] Fixed the bug that after the first download of resources, when running pie, there is no material or head for the character in the pie viewpoint.

Fixed the bug that when entering the project to load resources, failure to read Json data will result in printing a lot of error logs.

[Editor - Registration and Login] Fixed the bug that after entering email in the verification code login screen, the player is prompted with the message that "Please enter the correct cell phone number".

[Editor - Project Home] Fixed the bug that when opening the world settings interface after modifying the content in the editor, at the time for auto-save, the modified content will not be saved if the user closes the project directly and returns to the project again.

[Editor - Project Home] Fixed the bug that after the number of the local projects displayed exceeds 20, when the user prepares backups for the existing project and modifies their names, the backup projects will not show the modification time if the user slides up with a mouse.

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