Editor Alpha v0.4.10 Release Notes

Features

  • Added "crouch" status to the characters.
  • Added follow mode to the movement control mode.
  • Added search function to the project content and the property bar.
  • Added the function of double-clicking on an object to automatically lock the camera to the object's position in the scene to the object manager.
  • Added Alt + left/right-click operation when selecting an object in the main viewport.
  • Added StaticMesh SetMaterial and discarded GameObject SetGameObjectMaterial.

Bugfix

  • Fixed the bug that when testing the search bar, the editor would crash when the right-click menu bar of the search bar was opened in the UI interface.
  • Fixed the bug that the effects were created by GameObject.SpawnGameObject would not be displayed.
  • Fixed the bug that the Ferris wheel fence object didn't have a collision body.
  • Fixed the bug that when moving the character after running PIE, the character would keep moving and the arrow keys would not work after switching out of the screen and then switching back.
  • Fixed the bug that the color change of the Skybox would not work.
  • Fixed the bug that the search filters failed to operate.
  • Fixed the bug that the "Save successful" text would remain on the desktop when the editor was minimized.
  • Fixed the bug that PIE did not match the style of the main viewport and the scene was messed up.
  • Fixed the bug that the default trigger range for triggers was incorrect.
  • Fixed the bug that logs would appear after running PIE.
  • Fixed the bug that the checkbox size and position of some effects were incorrect.
  • Fixed the bug within the smooth component.
  • Fixed the bug that the scene was quite dark after running the game.
  • Fixed the bug that if there were no properties under a heading in the property panel, the heading would be hidden.
  • Fixed the bug within the sound effect function.
  • Fixed the bug that projects with illegal characters in the local project path would not be displayed when starting the editor.
  • Fixed the bug that the red box would appear in the object manager when dragging and dropping materials to effects and sound effects.
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