P12 Editor Alpha V0.20.0.0 Release Note
  • [New] You can now modify the character collision box (default is a vertical capsule body) into a sphere, a cube or a horizontal capsule body

  • [New] Added API to control whether characters can stand on an object

  • [New] You can now change character facial expressions in the character editor, with a wide variety of expressions to choose from

  • [New] You can now modify the custom cropping distance of static meshes and other objects in the editor

  • [New] Added "Projectile launcher" function object

  • [New] Added function for locking camera

  • [Optimization] Optimized camera collision/direction and other related items

  • [Optimization] GameUI structure related optimization

  • [Optimization] Optimized the world setting server reserved player number function

  • [Optimization] Removed support for midway game joining functions

  • [Optimization] Local repository UX optimization

  • [Optimization] UX legacy issues handling

  • [Optimization] Resource configuration tool UX optimization

  • [Optimization] Editor resource configuration information optimization

Subscribe to Project Twelve
Receive the latest updates directly to your inbox.
Mint this entry as an NFT to add it to your collection.
Verification
This entry has been permanently stored onchain and signed by its creator.