Editor Alpha v0.4.1 Release Notes

Features

  • Support copying the project folder to other user directories to directly open the project using the editor.
  • Optimized the main viewport camera control shortcut keys Q and E, from moving up and down in accordance with the Z axis to moving up and down in accordance with the camera (e.g., the camera can be panned after setting the top view position).
  • After focusing on an object in the main viewport, the mouse will operate the camera to rotate to the center of the focused object. Using WSAD to move the camera can cancel the focus state.
  • Added undo (Ctrl+Z) and restore (Ctrl+Y) functions.
  • Added copy (Ctrl+C), paste (Ctrl+V), cut (Ctrl+X), delete (Delete), rename (F2) and copy ID functions.
  • Added the function of hovering the mouse over the resource to show the Guid in the resource manager and object manager
  • Added search function to object manager.
  • Added the right-click menu function to the script.
  • Added import function to the script.
  • Added get object Guid in API interface. In the script, you can get the object Guid by this.gameObject.GetGuid().
  • Added backup function to the project menu. A new backup project will be generated in the current project storage location after backup.
  • Updated the editor and mobile phone logo.

Bugfix

  • Fix the bug that the properties are displayed abnormally and the property adjustment does not take effect in the multi-selection state.
  • Fix the bug of character jittering in the movement of interactive objects.
  • Fix the bug that the object manager is not selected synchronously after the object is selected in the main viewport.
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