Playza Editor Alpha v0.6.0.1 Release Notes [Part 2]

Bugfix

[WorldRun] Fixed the bug that when running the Waterpark Project, the hot air balloon flame will be stuck in the air, which will not be synchronized with the hot air balloon.

Fixed the bug that after the cell phone resources are not updated in the update function.

Fixed the bug that when the second player loads the bullet of the hot weapon, the players who have equipped the hot weapon will do the same action together

Fixed the bug in the swimming area.

Fixed the bug that when binding interaction objects with the character interaction actions, there's no effect after running PIE.

Fixed the bug that there's no effect on the mobile side by GetChildByName().

Fixed the bug that when smoothing is enabled, the character will see the object shaking when standing on the object.

Fixed the bug that spatial sound effects can cause the offset of skill throwing objects.

[Playza Editor - Registration and Login] Fixed the bug that after entering a signed email and verification code in the verification code login view, the player is prompted with the message that "Please enter the correct cell phone number or email".

[Playza Editor - GameUI Editor] Fixed the bug that a resource error leak will be caused by switching parent nodes in UI scaling and alignment mode.

Fixed the bug that the floor in the object manager was not locked by default.

[Playza Editor - Resource Manager] Fixed the bug that in the property manager, the effects in the viewport of the effects preview are too small to be viewed.

[Uncategorized] Fixed the bug that the translucency in role setting does not work (SetGameObjectMaterial, MaterialToTransparent)

[Playza Editor - Explorer] Fixed the crash when starting the editor for the second time.

[Playza Editor - Menu Bar] Fixed the bug that when double clicking on the middle blank of "metaworld" and "project" in the menu bar, the editor crashes.

[Playza Editor - Resource Manager] Fixed the bug that resource dependency download does not support all resource types.

[Playza Editor - Explorer] Fixed the bug that the sky ball is missing when entering the project

[Playza Editor - Resource Manager] Fixed the bug that the user will be stuck in the loading surface for more than five minutes when starting the Playza Editor for the third time.

[Mobile] Fixed the bug that after triggering interaction on mobile, the movement mode value of the role will change from follow mode to fixed mode.

[Playza Editor - Project Main Viewport] Fixed the bug that there will be a flashback in Blue Team's Waterpark project, when clicking on the main viewport.

[Playza Editor - Properties page] Fixed the failure in physics simulation functions in the game caused by physics optimization.

[Playza Editor - Local Repository] Fixed the bug that "skeleton" appears in the secondary category of basic models in the local repository.

[Playza Editor-Local Repository] Fixed the bug that there's no material in water resources in the Waterpark project.

Fixed the flashback caused by deleting the folder with UI text.

[GamePlay-Projectile] Fixed the bug that the "max bounce" setting for the throwing object is not valid on the mobile side.

[Playza Editor - GameUI Editor] Fixed the crash caused by dragging UI hierarchy in Object Manager when creating container controls and button controls.

Fixed the bug when entering text in the search bar and opening another project, the node that appears is not the one matched by the current project

[Bug] Fixed the bug that when generating projectiles dynamically, there are multiple ends out of sync.

Fixed the flashback caused by clicking into the projects that were created previously.

Fixed the crash caused by running PIE.

[Playza Editor - Property Page] Fixed the bug that the small triangle on the left side of the transformation is lost.

[Bug - Feedback from the Blue Team] Fixed the bug that "," cannot be written in the preload string.

[Mobile] Fixed the bug that there will be a flashback after exiting the game room.

[Playza Editor - Local Repository] Fixed the bug that the type of "error" appears in the type of Cherry Blossom Campus and that the resource in error is empty.

[Playza Editor - Property Page] Fixed the bug that the dynamic preview function of special effects disappears and cannot be used.

[Playza Editor - Object Manager] Fixed the bug that when dragging the material to the sound object in the object manager, it shows green.

[Playza Editor - Project Home] Fixed the bug that when renaming a project, the project name can be more than 20 characters.

Fixed the bug that although spring-related properties can be set by ts script, the actual physical performance is not effective.

Fixed the bug that when multiple spring components connect to a static model, an object constrained by spring can move from left to right (and left to right) but another object is not constrained by the spring.

Fixed the bug that the physical simulation function is disabled in the test environment.

Fixed the bug that the crash will occur for sure when opening the "physical component" local project (physical components and scripts have been modified).

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