Editor Alpha v0.5.3 Release Notes [Part 2]

Bugfix

[Part A]

  • Fixed the bug that UI could not be displayed when some games were opened on mobile.
  • Fixed the bug that the click position was not available when pressing the move button in the editor.
  • Fixed the bug that the actual effect of the UI-mounted script was not consistent with the normal situation after running.
  • Fixed the bug that when getting the slot position and size interface, it would report errors and could not return to the position and size property.
  • Fixed the bug that the SetScrollBarVisibility interface was invalid after being set in the script.
  • Fixed the bug that the parent object returned by A.GetParent() interface was not the same as the parent object of A in the editor.
  • Fixed the bug that the input box setting Clipping and NoClipiping was invalid, and the line feed remained.
  • Fixed the bug that the transition mode switch in the basic properties of the button was missing.
  • Fixed the bug that when pulling the green border of the control when setting the custom size of the control, the border would jitter.
  • Fixed the bug that when pulling the green border to make the left line become the right line, the green border would become thicker and a huge shadow would appear.
  • Fixed the bug that after setting the character limit of the input box, using the GetInputTextLimit() function to get the character limit should return the number type.
  • Fixed the bug of creating UI A and B, nesting B into A, and deleting UI B in the project content, UI A was also deleted in the scene, and in the object manager, UI A still existed and crashed when clicking on it.
  • Fixed the bug of setting parent node auto layout padding to 100, dragging the left border of the child node, the border of the child node kept jittering.
  • Fixed the bug of creating UI, dragging UI to the main viewport, deleting UI in the project content, and then deleting this UI in the object manager, the editor would crash.
  • Fixed the bug of putting pictures in the picture control in UI editor, clicking to run PIE, the client and the PIE viewport would crash.
  • Fixed the bug of creating a container control, then creating a button control, dragging and dropping the button as a child object of the container in the object list, and pressing ctrl+z to undo, the button object would be deleted.
  • Fixed the bug that on the fourth UI branch, PIE could not operate and kept spinning around.
  • Fixed the bug that UI images could not be displayed on the mobile side in the UI editor.
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