Editor Alpha v0.4.0 Release Notes

Function Content

  • Skybox object: support modifying color properties, cloud properties, and sun properties to change the sky effects.
  • Ambient light object: support modifying color properties to change the ambient light effect.
  • Sunlight object: support modifying color properties and shadow attributes to change the sunlight effect.
  • Character object: support modifying basic properties of the character as well as choosing the first-person or third-person camera function.
  • UI controls: support creating UI containers, picture boxes, text boxes, UI buttons, input box objects in the object manager.
  • UI widget: support creating chat bubbles and character header name function.
  • Trigger object: divided into circular trigger object and square trigger object to be chose according to the requirements.
  • Camera object: support setting basic camera properties.
  • Interactive object: create static interactions by modifying bound character interactions, bound character slots, and binding trigger objects.
  • Constraint rotation object: create objects with rotation requirements by modifying the maximum rotation angle, rotation time, and binding trigger objects.
  • Equipment object: create equipment or props by modifying character handheld actions, binding character slots, and binding trigger objects.
  • Blocking area object: create impassable areas by modifying the scaling properties of the object
  • Static mesh object: support replacing model, replacing material, and modifying material color.
  • Player start object: modify the position coordinates and rotation angle of the initial point object to change the initial position and orientation of the character.
  • Hot weapon object: quickly create various types of thermal weapons by adjusting the property parameters.
  • Skill object: quickly create various types of skills by adjusting property parameters.
  • Game setting function: support setting gravity, player relationship mode, maximum number of players, number of camps, and number of players in each camp in the game by adjusting parameters.
  • Support spectating function.
  • Character support dressing, color change, socket and character part differentiation functions.

Editor Content

Project Home Page

  • Create empty templates function.
  • Local project right click scenario menu function.
  • Local project delete, rename and backup function.
    Project Menu
  • New projects creating function.
  • Local projects opening function.
  • Project saving function.
  • Game publishing function.
  • Editor exiting function.

Toolbar

  • Object moving, rotating, scaling tools.
  • Project running, auto-compiling, and auto-saving function.
  • Project shutdown function.
  • Multi-player client run number setting.
  • Main viewport camera movement speed setting.
  • Snap tool.

Resource Manager

  • Resource category display.
  • Drag resources from the resource manager to the main viewport, and generate objects from the object manager.
  • Download progress display after resource update.
  • Resource object/logical object switching function.
  • System resources/project contents switching function.

Main Viewport

  • Shortcut key F: Object quick focus function.
  • Shortcut key End: Downward adsorption function.
  • Move the object to the camera position.
  • Rotate the object in the direction of the camera.
  • Right-click context menu function.
  • Object visual editing (move, rotate, or zoom).

Object Manager

  • Object list function.
  • Right-click context menu function.
  • Object deleting function.
  • Object ID copying function.
  • Shortcut key F: Object quick focus function.
  • Mount objects dragging function.
  • Object runtime environment quick setting function.

Project Content

  • Script .ts creating function.
  • UI script .tsx creating function.
  • Script double-click editing function.
  • Script deleting function.
  • Script renaming function.

Windows View

Window custom position dragging function.

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