[New] The Editor can now get the current editor version number API overhaul and new additions at runtime
[New] Introduced Animation Objects
[New] CameraUtil-related API overhaul and new additions
[New] ObjPool-related API overhaul and new additions
[New] GoPool-related API overhaul and new additions
[New] EffectManager-related API overhaul and new additions
[New] SoundManager-related API overhaul and new additions
[New] StringUtil-related API overhaul and new additions
[New] TimeUtil-related API overhaul and new additions
[New] Action-related API overhaul and new additions
[New] Action1-related API overhaul and new additions
[New] Action2<T, S>-related API overhaul and new additions
[New] Action3<T, S, P>-related API overhaul and new additions
[New] Group-related API overhaul and new additions
[New] Sequence-related API overhaul and new additions
[New] Tween-related API overhaul and new additions
[New] AccountService-related API overhaul and new additions
[New] AdsService-related API overhaul and new additions
[New] GameService-related API overhaul and new additions
[New] MGSService-related API overhaul and new additions
[New] NetworkService-related API overhaul and new additions
[New] PurchaseService-related API overhaul and new additions
[New] UGCService-related API overhaul and new additions
[New] UIManager-related API overhaul and new additions
[New] Added a new layer property of UIBehaviour class
[New] UI tab set-related API overhaul and new additions
[New] Added UI editor toolbar automatic export of scripts and other functions
[Optimization] Extended upper and lower value limits for certain adjustable properties in the Character Editor
[Optimization] Introduced the object manager priority loading function, added preloadAssets = "" logic effect