As the third largest gaming economy worldwide, Japan game industry has several leading advantages include: delicate and playable content designing; accumulated royalty of IPs; efficient production chain (from scratch to publishment); and vibrant cultural effects on entertainment. From 80th century to nowadays, we observe that Japan game industry has been in a shift from console gaming to mobile gaming. Nintendo and Sony were the dominated player in the era of console gaming. The appearance of SNS social casual game manufacturers such as GREE and DeNA helped Japan became the largest mobile game market worldwide. Japan had accumulated numerous gaming-related resources and experiences. Therefore, Japan is expected an explosive potential in GameFi industry. This report will focus on an overview in Japan Game industry and Japan GameFi ecosystem.
\[Disclosure]: The information contained in this article is for reference only and does not constitute investment advice, and Chain Capital assumes no responsibility for the information or the results caused by the use of the information.