Sony Interactive Entertainment CEO Jim Ryan, speaking in an interview with Chinese publication TMT Post, the PlayStation boss talks about how the company strives for top notch titles, even if it means they take a little longer to make. The translations of his answers are a little rough, but the gist is there. He says it’s “better to wait and have a great game than to rush and have a game that is okay or quite good”.Ryan continues: “Players only remember best games rather than okay games. If it is a best game, players may want a sequel, and they will also want to buy a sequel, but no one really cares about a game that is only okay.” He concludes that Sony won’t settle for less: “We want the best.”He cites Ratchet & Clank: Rift Apart as an example, a game he’s been playing recently. Ryan’s definition of a best game is one which “can arouse certain emotions of the players, such as making the player feel excited, feel the adrenaline rush, or feel happy or sad”.