Students come wanting answers, a lesson.
I am not possessive of these lessons or these answers. I will share them gladly. But the students must remember that any similarities between their answers and mine are coincidental.
I hand them a few seeds here and there, just as I have been handed a few seeds here and there. Will they even germinate? The students decide what to plant, what to water, and what to harvest.
It's perpetual. We make choices and we reap whatever the ground, our effort, and fortune yield. We make better choices next spring.
It’s a lot of work. No one tells you that at the trial class.
We look to the writer and we see only the finished work, not the countless revisions. We look to the fighter and we see only the glory or the agony, we do not see the training. We look to the farmer and we see the food, not the dirt etched into her fingernails.
The students want to know how it’s done. But there are no checklists to follow. It’s too complex. There are no shortcuts or hacks either.
So the students ask for lessons. Instead they get a few myths and a few seeds.
It’s always sowing season.
Category: Building
Tag: Creating a Game
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