[Optimization] Revamped editor login interface.
[New] Added moverReset() interface for resetting motion.
[UI Editor] Text/Input Box components now include rich text attributes.
[New] Project now includes version information.
[Optimization] Improved game state refresh mechanism.
[New] Shared storage data.
[Optimization] Clear corresponding parts data during the import of character data.
[New] Added PING and FPS display switch in the editor; displays FPS in single-player mode.
[Mobile Editor] UGC save logic now supports world UI.
[Mobile Editor] UGC local project hot swapping.
[Mobile Editor] UGC coordinate axis interface opened.
[Optimization] Improved RPC parameter types.
[Optimization] Improved RPC parameter types.
[New] Added new Player API, and deprecated some existing interfaces.
[New] Added detection API to block specific objects.