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Project Twelve

Project Twelve

Building the first and only GUI Onchain Engine for onchain games and autonomous worlds.
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P12 Editor Bootcamp Vol.1 Recap

P12 Editor Bootcamp Series is a series of master classes designed to provide professional and intuitive tutorials on how to use PGE (P12 GPark Editor).
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P12 Editor Alpha V0.29.0.0 Release Note

New "Center/Anchor" Mode
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PGE Tutorial: How to Remove Character’s Name Display?

Publisher
Project Twelve
February 24
When creating scenes and videos with the P12 GPark Editor, the default name above the main character can be distracting.
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P12 Editor Alpha V0.28.0.0 Release Note

Publisher
Project Twelve
January 15
New Multi-device login
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P12 Developer Update [Week 4 December]

Publisher
Project Twelve
December 29
P12 Developer Update - Week 4 December
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P12 Developer Update [Week 3 December]

Publisher
Project Twelve
December 22
P12 Developer Update - Week 3 December
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P12 Editor Alpha V0.27.0.0 Release Note

Publisher
Project Twelve
November 27
P12 Editor Alpha V0.27.0.0 Release Note
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P12 & Mobox: Announcing an Strategic Partnership and the Upcoming Initiatives

Publisher
Project Twelve
October 25
We’re thrilled to announce an innovative strategic partnership with Mobox, a community-owned platform, creating a unique metaverse experience with interoperable assets and a myriad of thriving games.
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Recap: P12 Arcana Linea Editorium - Unleashing UGC Magic and Shaping the Lanscape of Autonomous Worlds

Publisher
Project Twelve
October 18
P12 Editor, the first and only GUI (Graphical User Interface) Onchain Engine built by Project Twelve, made an impressive debut recently. It is now clear that UGC (User Generated Content) can be a paradigm for the future of onchain games.