Added Drawing Mode to the main viewport, now developers can use Drawing Mode to add multiple objects to the main viewport with ease.
Added new feature: right-click to create, copy, paste and select referenced objects in the UI folder of prefabricated bodies in the project content.
Added new math-related functions.
The Editor now supports starting a server separately and adding client functions at runtime.
Optimized the default network value, the default alignment value is adjusted to 0.25.
Optimized ability objects and equipment objects, added new functions, etc.
Optimized hot weapon objects, supports for modifying action properties, etc.
Optimized material rules, custom materials, etc.
Optimized main viewport locking, and have LS properties saved with the project.
Optimized character editor resource download.
Optimized client-side maintenance of parent-child object relationship.
Optimized automatic naming for creating new prefabs.
Optimized default script English content support.
Optimized World UI size.
Optimized k-v storage to support online data storage under LS.
Optimized loading of UITexture resources and Audio resources as they are now loaded dynamically on Mobile-end.