P12 Editor Alpha V0.19.0.0 Release Note
  • [New] Added new realistic-style characters in the character editor

  • [New] Added motion game function object

  • [New] Added new system callback events

  • [New] Added custom crop distance to static mesh / four-wheeled vehicles / special effects

  • [New] Added the Impulse game function object

  • [New] Added new stance object

  • [New] Added new API that can forcefully update character position. With this, you can make objects push the character to move smoothly

  • [New] You can now search project content files using project ID

  • [New] Scene objects dragged to the prefab directory to now directly become a prefab

  • [New/Mobile Editor] Added new API for image/button component - use local paths with images

  • [Mobile Editor] New interface related to copy/paste with TS

  • [Optimization] Optimized auto-login feature

  • [Optimization] Optimized the display of privacy agreements on the login screen

  • [Optimization] Optimized support point constraint. Removed the constraint properties in the property panel, simplified the process of using these objects

  • [Optimization] When using the ragdoll function, the skeleton size will now be automatically stretched according to the current size of the character

  • [Optimization] Optimized object selection in the Object Manager

  • [Optimization] Optimized control for the eyedropper widget

  • [Optimization] Optimized project content search optimization

  • [Optimization] There will now be a pop-up reminder when you use the eyedropper widget on static objects

  • [Optimization] Optimized prefab runtime loading mechanism

Subscribe to Project Twelve
Receive the latest updates directly to your inbox.
Mint this entry as an NFT to add it to your collection.
Verification
This entry has been permanently stored onchain and signed by its creator.