[New] Added new realistic-style characters in the character editor
[New] Added motion game function object
[New] Added new system callback events
[New] Added custom crop distance to static mesh / four-wheeled vehicles / special effects
[New] Added the Impulse game function object
[New] Added new stance object
[New] Added new API that can forcefully update character position. With this, you can make objects push the character to move smoothly
[New] You can now search project content files using project ID
[New] Scene objects dragged to the prefab directory to now directly become a prefab
[New/Mobile Editor] Added new API for image/button component - use local paths with images
[Mobile Editor] New interface related to copy/paste with TS
[Optimization] Optimized auto-login feature
[Optimization] Optimized the display of privacy agreements on the login screen
[Optimization] Optimized support point constraint. Removed the constraint properties in the property panel, simplified the process of using these objects
[Optimization] When using the ragdoll function, the skeleton size will now be automatically stretched according to the current size of the character
[Optimization] Optimized object selection in the Object Manager
[Optimization] Optimized control for the eyedropper widget
[Optimization] Optimized project content search optimization
[Optimization] There will now be a pop-up reminder when you use the eyedropper widget on static objects
[Optimization] Optimized prefab runtime loading mechanism