The N in Nuxui refers to a sequence of numbers and a compounding effect over time. UX loosely refers to the process of making them being a hybrid generative and self determined outcome. UI is linked to the multifaceted scale of the works, both microscopic scale circuits, buttons and interfaces and also maps and guides. Each Nuxui is composed of the following elements.
- Blocks: The structure of each piece. Nuxui has both square and rectangle format blocks.
- Parts: The organic and technical objects that interact with the block through relief, boolean intersections and clustered patterns. The parts can be categorised as dials and panels. There are 24 unique dials and 16 panel types. The panels are stacked in 3 layers from fine to coarse.
- Materials: There are 6 x material groupings in the Nuxui series: Silicon, stone, metal, nuxtek (translucent metallic material), chroma (layered translucency), and circuit (these ones are like the details of Klimt paintings - rich patterns).
- Frame and edge blurs: The frames are focusing elements for each piece. They are created from each artwork, and sit behind the front frame with varying levels of blur and masking.
- Scan lines: These lines move across each work as a marker of time. They are dynamic elements introduced to add movement for display on digital screens - the speed, size and blur of these scan lines vary between works and are randomised.
- Finishing: Colours, brightness, contrast and finishing, with the bite and grit of noise is artist-determined on each piece to creates more variation within each of the material groupings and across the series as a whole.
These common elements are arranged through simple scattering and clustering simulations, the geometry frozen and then finished by hand, fine tuning the pattern arrangements, lighting and finishing.