In part 1, we asked how we can play a game together when we donāt know the rules to the game yet. Wild Awake is an experiment in scene building. And while we donāt know the rules yet, we can delineate several things that determine how we play the game. First, thereās the idea of open-world game play, where the actions of users determine their own narrative. Second, thereās the notion of delight and surprise - meaning that players need unexpected elements to keep them active. Next up are more elements that trigger continued engagement.